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Bungie

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About Bungie

Bungie is an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities. For more than two-and-a-half decades that purpose has led to the creation of some of the industry's most celebrated gaming franchises, including Marathon, Myth, Halo, and Destiny. Today, Bungie is focused on creating new experiences and adventures for the Destiny 2 community.

4 months ago

Senior Lighting Artist

Full-time
Senior
Senior Lighting Artist
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📋

Description
  • Bungie is looking for a Senior Lighting Artist to help illuminate our in-game worlds. If you are fascinated by mood and tone of environments, care about navigational queues and guiding what the player sees, and interested in creating captivating worlds, then we’d love to talk. Regardless of natural versus artificial light sources, color grading or visual effects - we recognize the impact that lighting has on the player experience and the visual fidelity of our worlds.
  • As a Senior Lighting Artist, you will play a pivotal role in shaping the visual aesthetics and emotional resonance of our projects. You will be responsible for creating and implementing stunning real-time lighting setups that enhance the tone, visual storytelling and gameplay experience. Collaborating closely with art directors, environment artists, and technical teams, you will ensure that all lighting solutions are not only visually striking but also optimized for performance and aligned with artistic vision. Your expertise in light theory, color balance, and real-time rendering will be essential in elevating the visual fidelity of our work, setting new standards for realism and immersion.
  • RESPONSIBILITIES
  • Collaborate with lighting leadership, Art Direction and cross-discipline team members to maintain lighting’s aesthetic and technical standards
  • Work with proprietary toolsets to own the creation of lighting for significant portions of our in-game worlds
  • Develop dynamic/scripted lighting, character and hard surface object light rigs, and in-game narrative content from start to finish
  • Work with Design stakeholders to ensure gameplay needs are met
  • Stay informed on new developments in rendering, particularly about lighting, atmosphere, and surfaces
  • Provide constructive feedback to production artists who are working on lighting-related
  • REQUIRED SKILLS
  • Strong understanding and sense in lighting, shadow, and color to create a visually engaging space
  • Ability to follow and adapt to a wide range of design references and narrative context to achieve lighting expectations for mood, tone, and fidelity
  • Experience in lighting characters and environments, interior & exterior, different times of day, etc. With various lighting techniques and tools
  • Understanding of composition and the ability to enhance mood through lighting
  • Experience with materials/shaders and an understanding of their relationship with light
  • Competent 3d modeling / texturing skills (ie. light fixtures / practical support for light sources)
  • Wide understanding of lighting/rendering technologies
  • Strong organizational and communication skills
  • Comfortable working autonomously and in a collaborative environment in taking direction from Art Director/Leads and working with others on problem-solving
  • Experience with Unreal Engine 4, 5, Unity3D or other modern development toolsets
  • Experience with and passion for games
  • NICE-TO-HAVE SKILLS
  • Experience partnering with graphics engineers, tech art, and tools teams to develop lighting processes and technology
  • Experience guiding the work of more junior artists
  • Experience coordinating team efforts with external developers
  • BENEFITS & PERKS
  • Top-tier benefits package including medical, dental, and vision insurance
  • Matching 401(k) plan
  • Paid time off and wellness programs
  • Employee discounts for Sony products
  • Potential bonus package
  • SALARY RANGE
  • $102,000 - $125,000 USD

🎯

Requirements
  • Strong understanding and sense in lighting, shadow, and color to create a visually engaging space
  • Ability to follow and adapt to a wide range of design references and narrative context to achieve lighting expectations for mood, tone, and fidelity
  • Experience in lighting characters and environments, interior & exterior, different times of day, etc. With various lighting techniques and tools
  • Understanding of composition and the ability to enhance mood through lighting
  • Experience with materials/shaders and an understanding of their relationship with light
  • Competent 3d modeling / texturing skills (ie. light fixtures / practical support for light sources)
  • Wide understanding of lighting/rendering technologies
  • Strong organizational and communication skills
  • Experience with Unreal Engine 4, 5, Unity3D or other modern development toolsets
  • Experience with and passion for games

🏖️

Benefits
  • Medical, dental, and vision insurance
  • Matching 401(k) plan
  • Paid time off
  • Wellness programs
  • Employee discounts for Sony products
  • Potential bonus package